![]() ![]() Players are given Bingo points everytime one of their friends calls Bingo and the points can be redeemed for credits.Ĥ. Gift Center and Bingo Points – The gift center adds another social layer in the game, where players can ask their Facebook friends for additional credits, power up packs and spins.īingo points are a way for friends to help each other indirectly when they can’t send/receive gifts. Quest System – A quest system that rewards the player for activity within game, which further enables them to play more sessions.ģ. Milestones are basically location goals, which rewards the player for grinding all stars from a city.Ģ. Daily Bonus and milestones – A daily bonus system that rewards the player for logging in daily, also additionally there is a daily free and paid wheelspin which gives the player additional chances to earn rewards. The game employs several tactics to engage and retain players, some of them beingġ. ![]() This way the game can make the player grind or spend more in the previous rooms to unlock and experience the new rooms.] Progression in the game map can be summarized by the following loop,Īs the player progresses through the rooms, the prerequisite to participate in each room increases in terms of number of items to be found and credit requirement per card. Stars are earned by collecting items that pertain to a room, these items are available as an optional drop via shadow cards and treasures in the bingo sessions. ![]() Player progression in the game is linear, where a player has to earn enough stars from the previous room to unlock the next one. Loss Recovery – Bingo blitz encourages players to keep at it even after a loss by providing guaranteed shadow cards, which would help them in their progression. When a player is bored with a particular room, they can simply switch to another room and enjoy the uniqueness of that room.Ħ. In a themed room, the items, ball announcements, BG music are thematized which gives a fresh look and feel to the game and contributes to longer sessions. Themed Rooms – All the rooms are themed based on an event, location or activity. Though this might seem like a disadvantage to the player, who has lost the potential to call more bingoes, it also makes card management when the player has 2-4 cards much easier.ĥ. One Bingo Call per Card – Since the lose condition of a session is based on the number of bingo’s called, the game allows the player to call only 1 bingo per card. This, coupled with added bonuses for player’s position in the room leaderboard makes for an exciting session, while simultaneously encouraging them to use more power-ups to get the upper hand, thus reinforcing the coin spending loop to acquire power ups.Ĥ. In a multiplayer room, all participants are competing for the chance to call 1,2,3 or 4 Bingos based on the number of cards they have. Multiplayer Rooms – Unlike some games, where the lose condition is when the number of called numbers run out, the lose condition in Bingo Blitz is when the max number of Bingo calls in the room has become 0. Power ups have been categorized into various types (Uncommon, common, rare, epic) based on their usefulness and are monetized using coins.ģ. These power ups are routinely rewarded to the player and have been given a prominent place in the game screen so that the player is acclimatized to using power ups for as many sessions as possible. Power Ups – Power ups are available to the player which increase their chances of calling Bingo. Sometimes these tiles also give items pertaining to events and help them progress in the event loop.Ģ. These bonuses include coins, treasures, XP which help the player progress in their meta by giving them additional resources. Special Number Tiles – Some of the number tiles give the player additional bonuses when they are daubed. ![]() Though the rules of bingo are pretty much the same, there are some new elements added which make it viable for a meaningful meta and event loop. This is the primary core loop of Bingo Blitz.īingo Blitz has added it’s own spice to the core game, which is 75 ball Bingo. With each newer unlocked room, the cost of entry and reward is increased and therefore the player has to spend more time in-game to experience these rooms. The player plays a session of Bingo to earn stars and resources which help them unlock newer “rooms” to play Bingo. The core loop of Bingo Blitz revolves around Bingo game sessions, around which all of its other features are designed. Bingo Blitz has been one of the best performing Bingo games for quite a while and I try to understand why with a deconstruction. ![]()
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